Qt-based BB10 API Examples Documentation

NfcReceiver.hpp Example File

nfcreceiver/src/NfcReceiver.hpp
    /* Copyright (c) 2012, 2013  BlackBerry Limited.
    *
    * Licensed under the Apache License, Version 2.0 (the "License");
    * you may not use this file except in compliance with the License.
    * You may obtain a copy of the License at
    *
    * http://www.apache.org/licenses/LICENSE-2.0
    *
    * Unless required by applicable law or agreed to in writing, software
    * distributed under the License is distributed on an "AS IS" BASIS,
    * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
    * See the License for the specific language governing permissions and
    * limitations under the License.
    */

    #ifndef NFCRECEIVER_HPP
    #define NFCRECEIVER_HPP

    #include <QObject>

    #include <bb/cascades/QListDataModel>
    #include <bb/system/InvokeRequest.hpp>

    /*!
     * @brief A helper class that encapsulates the code to receive a NDEF message.
     */
    class NfcReceiver : public QObject
    {
        Q_OBJECT

        // A property to make the received NDEF message records available to the UI
        Q_PROPERTY(bb::cascades::DataModel* messageRecords READ messageRecords CONSTANT)

    public:
        /**
         * Creates a new NFC receiver object.
         *
         * @param parent The parent object.
         */
        NfcReceiver(QObject *parent = 0);

    Q_SIGNALS:
        // This signal is emitted whenever a new NDEF message has been received
        void messageReceived();

    private Q_SLOTS:
        // This slot is invoked whenever the InvokeManager detects an invocation request for this application
        void receivedInvokeTarget(const bb::system::InvokeRequest& request);

    private:
        // The accessor method of the property
        bb::cascades::DataModel* messageRecords() const;

        // The model that contains the records of the received NDEF message
        bb::cascades::QVariantListDataModel* m_messageRecords;
    };

    #endif