/**************************************************************************** ** ** Portions Copyright (C) 2012 Research In Motion Limited. ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Research In Motion Ltd. (http://www.rim.com/company/contact/) ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the examples of the BB10 Platform and is derived ** from a similar file that is part of the Qt Toolkit. ** ** You may use this file under the terms of the BSD license as follows: ** ** "Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions are ** met: ** * Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** * Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in ** the documentation and/or other materials provided with the ** distribution. ** * Neither the name of Research In Motion, nor the name of Nokia ** Corporation and its Subsidiary(-ies), nor the names of its ** contributors may be used to endorse or promote products ** derived from this software without specific prior written ** permission. ** ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." ** ****************************************************************************/ #ifndef MESSAGEBOXCONTROLLER_HPP #define MESSAGEBOXCONTROLLER_HPP #include "DialogController.hpp" #include <QtCore/QObject> /** * The MessageBoxController encapsulates the logic of * a message box. It consists of a title, a text and two buttons. * When executed, it will block the execution flow * until the user has pressed one of the buttons. */ class MessageBoxController : public DialogController { Q_OBJECT // Makes the title of the message box available to the UI Q_PROPERTY(QString title READ title NOTIFY titleChanged) // Makes the text of the message box available to the UI Q_PROPERTY(QString text READ text NOTIFY textChanged) // Makes the text of the first button available to the UI Q_PROPERTY(QString button1Text READ button1Text NOTIFY button1TextChanged) // Makes the text of the second button available to the UI Q_PROPERTY(QString button2Text READ button2Text NOTIFY button2TextChanged) public: explicit MessageBoxController(QObject *parent = 0); /** * Describes the two buttons of the dialog. */ enum Result { Button1, Button2 }; // Shows the message box with the given title, text and the two buttons Result exec(const QString &title, const QString &text, const QString &button1Text, const QString &button2Text); // The accessor methods for the properties QString title() const; QString text() const; QString button1Text() const; QString button2Text() const; // This method is invoked when the user clicks the first button in the UI Q_INVOKABLE void button1Clicked(); // This method is invoked when the user clicks the second button in the UI Q_INVOKABLE void button2Clicked(); Q_SIGNALS: // The change notification signals of the properties void titleChanged(); void textChanged(); void button1TextChanged(); void button2TextChanged(); private: // The title of the message box QString m_title; // The text of the message box QString m_text; // The text of the first button of the message box QString m_button1Text; // The text of the second button of the message box QString m_button2Text; // The button that has been pressed to close the message box Result m_buttonResult; }; #endif