Qt with Cascades UI Examples Documentation

Player.hpp Example File

scriptgame/src/Player.hpp
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    #ifndef PLAYER_HPP
    #define PLAYER_HPP

    #include <QObject>
    #include <bb/cascades/Container>
    #include <bb/cascades/ImageView>

    class Board;

    /**
     * The Player class encapsulates the business logic of a player on the maze board.
     * It provides methods to change direction and position of the player.
     */
    class Player : public QObject, public QScriptable
    {
        Q_OBJECT

    public:
        /**
         * The constructor takes the Board object, where the player should play on, as parameter
         */
        Player(Board *board, QObject *parent = 0);
        ~Player();

    public Q_SLOTS:
        // This method can be called to reset the Player object to it's initial state
        void reset();

        // This method turns the player to the left by 90 degree
        void turnLeft();

        // This method turn the player to the right by 90 degree
        void turnRight();

        // This method moves the player by on step in its current direction
        void go();

    private:
        /**
         * Describes the possible directions the player can move to
         */
        enum Direction {
            Up,
            Right,
            Down,
            Left
        };

        // The Board object the player is playing on
        Board *m_board;

        // The tile that represents the player in the UI
        bb::cascades::ImageView *m_playerTile;

        // The direction the player is currently moving
        Direction m_currentDirection;

        // The current position of the player on the board
        QPoint m_currentPosition;
    };

    #endif