Qt with Cascades UI Examples Documentation

FileLoader.cpp Example File

sharedmemory_loader/src/FileLoader.cpp
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    #include "FileLoader.hpp"

    #include <QtCore/QFile>

    /**
     * The key that is used for the shared memory segment.
     * Note: This one must match with the one used in FileLoaderProxy.cpp
     *       in the sharedmemory example.
     */
    static const char *s_sharedKey = "fileloader_shm_key";

    FileLoader::FileLoader(QObject *parent)
        : QObject(parent)
    {
    }

    QString FileLoader::status() const
    {
        return m_status;
    }

    void FileLoader::loadFile(const QString &fileName)
    {
        // Try to open the file ...
        QFile file(QString::fromLatin1("app/native/assets/files/%1").arg(fileName));
        if (!file.open(QIODevice::ReadOnly)) {
            m_status = tr("Unable to open file: %1").arg(file.errorString());
            emit statusChanged();
            return;
        }

        // ... and read its complete content into a temporary variable
        const QByteArray content = file.readAll();
        file.close();

        // Try to attach to the shared memory segment with the given key
        QSharedMemory sharedMemory(QString::fromLatin1(s_sharedKey));
        if (!sharedMemory.attach()) {
            m_status = tr("Unable to attach to shared memory: %1\nPlease start the sharedmemory sample application!").arg(sharedMemory.errorString());
            emit statusChanged();
            return;
        }

        // Lock the shared memory segment before we do any modifications
        sharedMemory.lock();

        // Copy the file content from the temporary variable into the shared memory segment
        strncpy(static_cast<char*>(sharedMemory.data()), content.constData(), sharedMemory.size() - 1);

        // Unlock the shared memory segment again ...
        sharedMemory.unlock();

        // ... and detach from it
        sharedMemory.detach();
        m_status = tr("Loaded file %1 to shared memory").arg(fileName);
        emit statusChanged();
    }