/**************************************************************************** ** ** Portions Copyright (C) 2012 Research In Motion Limited. ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Research In Motion Ltd. (http://www.rim.com/company/contact/) ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the examples of the BB10 Platform and is derived ** from a similar file that is part of the Qt Toolkit. ** ** You may use this file under the terms of the BSD license as follows: ** ** "Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions are ** met: ** * Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** * Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in ** the documentation and/or other materials provided with the ** distribution. ** * Neither the name of Research In Motion, nor the name of Nokia ** Corporation and its Subsidiary(-ies), nor the names of its ** contributors may be used to endorse or promote products ** derived from this software without specific prior written ** permission. ** ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." ** ****************************************************************************/ #include "MoveCommand.hpp" #include <bb/cascades/AbsoluteLayoutProperties> using namespace bb::cascades; MoveCommand::MoveCommand(Control *control, const QPoint &source, const QPoint &target, QUndoCommand *parent) : QUndoCommand(parent) , m_control(control) , m_sourcePoint(source) , m_targetPoint(target) { // Extract the title property that has been set on the Stone control in the QML file const QString title = m_control->property("title").toString(); /** * Set a meaningful text for this command. This text will be used by QUndoStack::undoText() and QUndoStack::redoText() * when this command is on the top of the stack. */ setText(QString("Move %1").arg(title)); } void MoveCommand::redo() { /** * This method is called when the user triggers the redo of a command. * We simply retrieve the AbsoluteLayoutProperties object of our Stone control and * set it to the target position. */ AbsoluteLayoutProperties *properties = qobject_cast<AbsoluteLayoutProperties*>(m_control->layoutProperties()); if (properties) { properties->setPositionX(m_targetPoint.x()); properties->setPositionY(m_targetPoint.y()); } } void MoveCommand::undo() { /** * This method is called when the user triggers the undo of a command. * We simply retrieve the AbsoluteLayoutProperties object of our Stone control and * set it back to its source position. */ AbsoluteLayoutProperties *properties = qobject_cast<AbsoluteLayoutProperties*>(m_control->layoutProperties()); if (properties) { properties->setPositionX(m_sourcePoint.x()); properties->setPositionY(m_sourcePoint.y()); } }