Qt with Cascades UI Examples Documentation

UndoManager.hpp Example File

undoframework/src/UndoManager.hpp
    /****************************************************************************
     **
     ** Portions Copyright (C) 2012 Research In Motion Limited.
     ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
     ** All rights reserved.
     ** Contact: Research In Motion Ltd. (http://www.rim.com/company/contact/)
     ** Contact: Nokia Corporation (qt-info@nokia.com)
     **
     ** This file is part of the examples of the BB10 Platform and is derived
     ** from a similar file that is part of the Qt Toolkit.
     **
     ** You may use this file under the terms of the BSD license as follows:
     **
     ** "Redistribution and use in source and binary forms, with or without
     ** modification, are permitted provided that the following conditions are
     ** met:
     **   * Redistributions of source code must retain the above copyright
     **     notice, this list of conditions and the following disclaimer.
     **   * Redistributions in binary form must reproduce the above copyright
     **     notice, this list of conditions and the following disclaimer in
     **     the documentation and/or other materials provided with the
     **     distribution.
     **   * Neither the name of Research In Motion, nor the name of Nokia
     **     Corporation and its Subsidiary(-ies), nor the names of its
     **     contributors may be used to endorse or promote products
     **     derived from this software without specific prior written
     **     permission.
     **
     ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
     ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
     ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
     ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
     ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
     ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
     ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
     ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
     **
     ****************************************************************************/

    #ifndef UNDOMANAGER_HPP
    #define UNDOMANAGER_HPP

    #include <QObject>
    #include <bb/cascades/Control>

    class QUndoStack;

    /**
     * The UndoManager wraps an instance of QUndoStack and makes its state available
     * via properties so that we can access them within the UI.
     */
    class UndoManager : public QObject
    {
        Q_OBJECT

        // These properties define whether there are commands on the stack that can be undone or re-done
        Q_PROPERTY(bool canRedo READ canRedo NOTIFY canRedoChanged)
        Q_PROPERTY(bool canUndo READ canUndo NOTIFY canUndoChanged)

        // These properties provide the text for the undo and redo button
        Q_PROPERTY(QString redoText READ redoText NOTIFY redoTextChanged)
        Q_PROPERTY(QString undoText READ undoText NOTIFY undoTextChanged)

    public:
        UndoManager(QObject *parent = 0);

        // The accessor methods for our properties
        bool canRedo() const;
        bool canUndo() const;
        QString redoText() const;
        QString undoText() const;

        /**
         * This method is called by the UI whenever the user has moved a Stone.
         * As a result it will push a new MoveCommand on the internal QUndoStack.
         */
        Q_INVOKABLE void createMoveCommand(bb::cascades::Control *control, int sourceX, int sourceY, int targetX, int targetY);

    public Q_SLOTS:
        /**
         * This method is called by the UI whenever the user presses the 'Redo' button
         */
        void redo();

        /**
         * This method is called by the UI whenever the user presses the 'Undo' button
         */
        void undo();

    Q_SIGNALS:
        // The change notification signals for our properties
        void canRedoChanged();
        void canUndoChanged();
        void redoTextChanged();
        void undoTextChanged();

    private:
        // The wrapped QUndoStack instance
        QUndoStack *m_undoStack;
    };

    #endif