/**************************************************************************** ** ** Portions Copyright (C) 2012 Research In Motion Limited. ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Research In Motion Ltd. (http://www.rim.com/company/contact/) ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the examples of the BB10 Platform and is derived ** from a similar file that is part of the Qt Toolkit. ** ** You may use this file under the terms of the BSD license as follows: ** ** "Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions are ** met: ** * Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** * Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in ** the documentation and/or other materials provided with the ** distribution. ** * Neither the name of Research In Motion, nor the name of Nokia ** Corporation and its Subsidiary(-ies), nor the names of its ** contributors may be used to endorse or promote products ** derived from this software without specific prior written ** permission. ** ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." ** ****************************************************************************/ #include <bb/cascades/Application> #include <bb/cascades/Control> #include <bb/cascades/ListView> #include <bb/cascades/QmlDocument> #include <bb/cascades/Page> #include "app.hpp" #include "xmlstreamlint.hpp" using namespace bb::cascades; App::App() : m_xmlStreamLint(new XmlStreamLint(this)) { // Fill the model with XML files from the assets directory { QVariantMap entry; entry["title"] = "Apache"; entry["file"] = "apache_org.html"; m_model.insert(entry); } { QVariantMap entry; entry["title"] = "RIM"; entry["file"] = "rim_com.html"; m_model.insert(entry); } { QVariantMap entry; entry["title"] = "Simple"; entry["file"] = "simpleexample.html"; m_model.insert(entry); } { QVariantMap entry; entry["title"] = "TAT"; entry["file"] = "TAT.html"; m_model.insert(entry); } { QVariantMap entry; entry["title"] = "YouTube"; entry["file"] = "youtube_com.html"; m_model.insert(entry); } m_model.setGrouping(ItemGrouping::None); m_model.setSortingKeys(QStringList() << "title"); m_model.setSortedAscending(true); QmlDocument *qml = QmlDocument::create("asset:///main.qml"); if (!qml->hasErrors()) { // Make the business logic objects available to the UI as context properties qml->setContextProperty("_app", this); qml->setContextProperty("_xmlStreamLint", m_xmlStreamLint); qml->setContextProperty("_model", &m_model); Page *appPage = qml->createRootObject<Page>(); if (appPage) { Application::instance()->setScene(appPage); // Pre-select the first entry in the ListView setFileName(QVariantList() << QVariant(0)); } } } void App::setFileName(const QVariantList &indexPath) { // Extract the name of the selected XML file from the data model ... const QString fileName = m_model.data(indexPath).toMap().value("file").toString(); // ... and let the validator check it m_xmlStreamLint->checkXmlFile("app/native/assets/" + fileName); // Extract the title of the selected XML file from the data model ... const QString fileTitle = m_model.data(indexPath).toMap().value("title").toString(); if (m_fileTitle == fileTitle) return; m_fileTitle = fileTitle; emit fileTitleChanged(); } QString App::fileTitle() const { return m_fileTitle; }