Qt-based BB10 API Examples Documentation

main.cpp Example File

tossgame/src/main.cpp
    /****************************************************************************
     **
     ** Portions Copyright (C) 2012, 2013  BlackBerry Limited.
     ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
     ** All rights reserved.
     ** Contact: BlackBerry Ltd. (http://www.blackberry.com/company/contact/)
     ** Contact: Nokia Corporation (qt-info@nokia.com)
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     ** This file is part of the examples of the BB10 Platform and is derived
     ** from a similar file that is part of the Qt Toolkit.
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    #include "TossGame.hpp"

    #include <bb/cascades/AbstractPane>
    #include <bb/cascades/Application>
    #include <bb/cascades/QmlDocument>

    #include <QtCore/QLocale>
    #include <QtCore/QTranslator>

    using namespace bb::cascades;

    Q_DECL_EXPORT int main(int argc, char **argv)
    {
        // Register as uncreatable type to have access to Gesture enum
        qmlRegisterUncreatableType<TossGame>("Utils", 1, 0, "TossGame", "For Gesture enum type");

        Application app(argc, argv);

        // localization support
        QTranslator translator;
        const QString locale_string = QLocale().name();
        const QString filename = QString("tossgame_%1").arg(locale_string);
        if (translator.load(filename, "app/native/qm")) {
            app.installTranslator(&translator);
        }

        // Create the toss game object
        TossGame game;

        // Load the UI description from main.qml
        QmlDocument *qml = QmlDocument::create("asset:///main.qml").parent(&app);

        // Make the TossGame object available to the UI as context property
        qml->setContextProperty("_game", &game);

        // Create the application scene
        AbstractPane *appPage = qml->createRootObject<AbstractPane>();
        Application::instance()->setScene(appPage);

        return Application::exec();
    }