Gameplay
Cross-Plaform, OpenGL-based, 3D Engine | |
Status | 1.4 |
---|---|
Platform | Native |
License | ASL2 |
Tags | OpenSource, Native, Framework |
Component Site |
Description
The gameplay project is an open-source, cross-platform, C++-based, 3D engine that is aimed at the indie game developer ecosystem.
Gameplay provides support for:
- BlackBerry 10 and BlackBerry PlayBook 2.0
- Apple iOS 5.1 for iPhone and iPad
- Google Android 2.3+
- Microsoft Windows 7
- Apple Mac OS X
Website and Code
The main website is Gameplay3d.org. The site has a Developer Guide and tutorials for several samples, as well as API Reference and links to Downloads.
The code is developed transparently at GitHub and is available under an ASL2 license.
Samples and Showcases
Samples developed by the core Gameplay team: Code@GitHub and Tutorials
Add additional samples…
- TBD
Articles, Reviews and other News
- Introducing Gameplay v1.2 for 3D Indie Game Developers (from DevBlog)
- Gameplay 1.2 for 3D Indie Developers (from Game From Scratch)
- A quick look at RIM’s Gameplay 1.2 SDK (from Game From Scratch)
Contacts
Also See
Copyright 1999-2011 Research In Motion Limited. 295 Phillip Street, Waterloo, Ontario, Canada, N2L 3W8. All Rights Reserved.