Cocos2d-X
Description
Cocos2d-X is a cross-platform game engine framework based on Cocos2d-iPhone.
The traditional implementation is C++ / native, with Lua and Javascript used as scripting language. There is also a new implementation based on HTML5 that is which consists of expanding supported platforms, with multiple choice of programming languages thats shares the same API structure.
Additional Links
https://github.com/blackberry/Cocos2D-X
http://cocos2d-x.org/
Explain relationship with Cocos2D
Link to DevBlog
Contacts
TBD
Also See
Copyright 1999-2011 Research In Motion Limited. 295 Phillip Street, Waterloo, Ontario, Canada, N2L 3W8. All Rights Reserved.